Make a Dodge-Em Style Game
(MX2004 Version)
In this tutorial, you will learn how to make a dodge-em style game where the player must move the mouse to avoid being hit by objects that are randomly moving across the screen. An example of this type of game is the 'Dodgy Dan' game that is located in the Game Design section of the Flash Classroom gallery. This is a really good tutorial for beginners to game design in Flash because you will learn lots of useful tricks including how to make a simple timer for your game and how to make objects appear and move randomly.
Note: CS3 and Flash 8 Versions of this tutorial are still in development.. stay tuned : )
** IMPORTANT NOTE:
If you are using this tutorial with Flash 8, you will need to add the following script to the first keyframe in the game scene. It initialises the score variable and allows for Flash to display the score rather than NaN.
var score:Number = 9;
More tutorials are on their way! Come back soon to check them out.

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This work is licensed under a Creative Commons Attribution-Noncommercial-Share Alike 3.0 License.
Attribution should include the statement: "This has been adapted from a resource originally created by Kristine Kopelke at www.flashclassroom.com"
CHANGING THE MOUSE CURSOR
(MX2004 Version) Flash 8 Version coming soon! (There isn't a great deal of difference so in the meantime use MX2004 tute)
Enhance the look and feel of your game or flash file by changing the mouse cursor into an image of your choice. This could be a crosshair for a shooting game, a paintbrush for a painting game etc. Basically, if you can draw it - you can turn it into your own custom cursor. This section of the site is currently being updated to include more resources for CS3 - come back soon to check them out.